HRGN CreateRectRgn( int nLeftRect , int nTopRect , int nRightRect , int nBottomRect );nLeftRect には始点X座標、nTopRect には始点Y座標
#include <windows.h> LRESULT CALLBACK WndProc(HWND hwnd , UINT msg , WPARAM wp , LPARAM lp) { HDC hdc; PAINTSTRUCT ps; HRGN hrgn; switch (msg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: hdc = BeginPaint(hwnd , &ps); hrgn = CreateRectRgn(10 , 10 , 100 , 100); FillRgn(hdc , hrgn , GetStockObject(BLACK_BRUSH)); DeleteObject(hrgn); EndPaint(hwnd , &ps); return 0; } return DefWindowProc(hwnd , msg , wp , lp); } int WINAPI WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance , PSTR lpCmdLine , int nCmdShow ) { HWND hwnd; MSG msg; WNDCLASS winc; winc.style = CS_HREDRAW | CS_VREDRAW; winc.lpfnWndProc = WndProc; winc.cbClsExtra = winc.cbWndExtra = 0; winc.hInstance = hInstance; winc.hIcon = LoadIcon(NULL , IDI_APPLICATION); winc.hCursor = LoadCursor(NULL , IDC_ARROW); winc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); winc.lpszMenuName = NULL; winc.lpszClassName = TEXT("KITTY"); if (!RegisterClass(&winc)) return -1; hwnd = CreateWindow( TEXT("KITTY") , TEXT("Kitty on your lap") , WS_OVERLAPPEDWINDOW | WS_VISIBLE , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , NULL , NULL , hInstance , NULL ); if (hwnd == NULL) return -1; while(GetMessage(&msg , NULL , 0 , 0)) DispatchMessage(&msg); return msg.wParam; }
BOOL FrameRgn( HDC hdc , HRGN hrgn , HBRUSH hbr , int nWidth , int nHeight );hdc には、デバイスコンテキストのハンドルを
#include <windows.h> LRESULT CALLBACK WndProc(HWND hwnd , UINT msg , WPARAM wp , LPARAM lp) { HDC hdc; PAINTSTRUCT ps; HRGN hrgn; switch (msg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: hdc = BeginPaint(hwnd , &ps); hrgn = CreateRectRgn(10 , 10 , 100 , 100); SelectObject(hdc , CreateHatchBrush(HS_DIAGCROSS , RGB(0xFF , 0 , 0))); PaintRgn(hdc , hrgn); FrameRgn(hdc , hrgn , GetStockObject(GRAY_BRUSH) , 2 , 5); DeleteObject(hrgn); DeleteObject(SelectObject(hdc , GetStockObject(BLACK_BRUSH))); EndPaint(hwnd , &ps); return 0; } return DefWindowProc(hwnd , msg , wp , lp); } int WINAPI WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance , PSTR lpCmdLine , int nCmdShow ) { HWND hwnd; MSG msg; WNDCLASS winc; winc.style = CS_HREDRAW | CS_VREDRAW; winc.lpfnWndProc = WndProc; winc.cbClsExtra = winc.cbWndExtra = 0; winc.hInstance = hInstance; winc.hIcon = LoadIcon(NULL , IDI_APPLICATION); winc.hCursor = LoadCursor(NULL , IDC_ARROW); winc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); winc.lpszMenuName = NULL; winc.lpszClassName = TEXT("KITTY"); if (!RegisterClass(&winc)) return -1; hwnd = CreateWindow( TEXT("KITTY") , TEXT("Kitty on your lap") , WS_OVERLAPPEDWINDOW | WS_VISIBLE , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , NULL , NULL , hInstance , NULL ); if (hwnd == NULL) return -1; while(GetMessage(&msg , NULL , 0 , 0)) DispatchMessage(&msg); return msg.wParam; }
HRGN CreateEllipticRgn( int nLeftRect , int nTopRect, int nRightRect , int nBottomRect );nLeftRect は左上隅のX座標、nTopRect は左上隅のY座標
#include <windows.h> LRESULT CALLBACK WndProc(HWND hwnd , UINT msg , WPARAM wp , LPARAM lp) { HDC hdc; PAINTSTRUCT ps; HRGN hrgn; switch (msg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: hdc = BeginPaint(hwnd , &ps); SelectObject(hdc , GetStockObject(GRAY_BRUSH)); hrgn = CreateEllipticRgn(10 , 10 , 200 , 200); PaintRgn(hdc , hrgn); DeleteObject(hrgn); EndPaint(hwnd , &ps); return 0; } return DefWindowProc(hwnd , msg , wp , lp); } int WINAPI WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance , PSTR lpCmdLine , int nCmdShow ) { HWND hwnd; MSG msg; WNDCLASS winc; winc.style = CS_HREDRAW | CS_VREDRAW; winc.lpfnWndProc = WndProc; winc.cbClsExtra = winc.cbWndExtra = 0; winc.hInstance = hInstance; winc.hIcon = LoadIcon(NULL , IDI_APPLICATION); winc.hCursor = LoadCursor(NULL , IDC_ARROW); winc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); winc.lpszMenuName = NULL; winc.lpszClassName = TEXT("KITTY"); if (!RegisterClass(&winc)) return -1; hwnd = CreateWindow( TEXT("KITTY") , TEXT("Kitty on your lap") , WS_OVERLAPPEDWINDOW | WS_VISIBLE , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , NULL , NULL , hInstance , NULL ); if (hwnd == NULL) return -1; while(GetMessage(&msg , NULL , 0 , 0)) DispatchMessage(&msg); return msg.wParam; }
HRGN CreateRoundRectRgn( int nLeftRect , int nTopRect , int nRightRect , int nBottomRect , int nWidthEllipse , int nHeightEllipse );nLeftRect は左上隅のX座標、nTopRect は左上隅のY座標
#include <windows.h> LRESULT CALLBACK WndProc(HWND hwnd , UINT msg , WPARAM wp , LPARAM lp) { HDC hdc; PAINTSTRUCT ps; HRGN hrgn; switch (msg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_PAINT: hdc = BeginPaint(hwnd , &ps); SelectObject(hdc , GetStockObject(GRAY_BRUSH)); hrgn = CreateRoundRectRgn(10 , 10 , 200 , 100 , 50 , 20); PaintRgn(hdc , hrgn); DeleteObject(hrgn); EndPaint(hwnd , &ps); return 0; } return DefWindowProc(hwnd , msg , wp , lp); } int WINAPI WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance , PSTR lpCmdLine , int nCmdShow ) { HWND hwnd; MSG msg; WNDCLASS winc; winc.style = CS_HREDRAW | CS_VREDRAW; winc.lpfnWndProc = WndProc; winc.cbClsExtra = winc.cbWndExtra = 0; winc.hInstance = hInstance; winc.hIcon = LoadIcon(NULL , IDI_APPLICATION); winc.hCursor = LoadCursor(NULL , IDC_ARROW); winc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); winc.lpszMenuName = NULL; winc.lpszClassName = TEXT("KITTY"); if (!RegisterClass(&winc)) return -1; hwnd = CreateWindow( TEXT("KITTY") , TEXT("Kitty on your lap") , WS_OVERLAPPEDWINDOW | WS_VISIBLE , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , NULL , NULL , hInstance , NULL ); if (hwnd == NULL) return -1; while(GetMessage(&msg , NULL , 0 , 0)) DispatchMessage(&msg); return msg.wParam; }
HRGN CreatePolygonRgn( CONST POINT *lppt, int cPoints, int fnPolyFillMode );lppt には、多角形の各頂点が格納されているPOINT構造体の配列へのポインタ
HRGN CreatePolyPolygonRgn( CONST POINT *lppt, CONST INT *lpPolyCounts, int nCount, int fnPolyFillMode );lppt には、多角形の角頂点の位置を表した配列へのポインタを
#include <windows.h> LRESULT CALLBACK WndProc(HWND hwnd , UINT msg , WPARAM wp , LPARAM lp) { HDC hdc; PAINTSTRUCT ps; HRGN hrgn; static POINT pt[3]; switch (msg) { case WM_DESTROY: PostQuitMessage(0); return 0; case WM_CREATE: pt[0].x = 10 ; pt[0].y = 10; pt[1].x = 100 ; pt[1].y = 10; pt[2].x = 30 ; pt[2].y = 100; return 0; case WM_PAINT: hdc = BeginPaint(hwnd , &ps); SelectObject(hdc , GetStockObject(GRAY_BRUSH)); hrgn = CreatePolygonRgn(pt , 3 , ALTERNATE); PaintRgn(hdc , hrgn); DeleteObject(hrgn); EndPaint(hwnd , &ps); return 0; } return DefWindowProc(hwnd , msg , wp , lp); } int WINAPI WinMain(HINSTANCE hInstance , HINSTANCE hPrevInstance , PSTR lpCmdLine , int nCmdShow ) { HWND hwnd; MSG msg; WNDCLASS winc; winc.style = CS_HREDRAW | CS_VREDRAW; winc.lpfnWndProc = WndProc; winc.cbClsExtra = winc.cbWndExtra = 0; winc.hInstance = hInstance; winc.hIcon = LoadIcon(NULL , IDI_APPLICATION); winc.hCursor = LoadCursor(NULL , IDC_ARROW); winc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); winc.lpszMenuName = NULL; winc.lpszClassName = TEXT("KITTY"); if (!RegisterClass(&winc)) return -1; hwnd = CreateWindow( TEXT("KITTY") , TEXT("Kitty on your lap") , WS_OVERLAPPEDWINDOW | WS_VISIBLE , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , CW_USEDEFAULT , NULL , NULL , hInstance , NULL ); if (hwnd == NULL) return -1; while(GetMessage(&msg , NULL , 0 , 0)) DispatchMessage(&msg); return msg.wParam; }
HRGN CreateRectRgn( int nLeftRect , int nTopRect , int nRightRect , int nBottomRect );長方形のリージョンを作成します
HRGN CreateEllipticRgn( int nLeftRect , int nTopRect, int nRightRect , int nBottomRect );楕円のリージョンを作成します
HRGN CreateRoundRectRgn( int nLeftRect , int nTopRect , int nRightRect , int nBottomRect , int nWidthEllipse , int nHeightEllipse );角の丸い長方形のリージョンを作成します
HRGN CreatePolygonRgn( CONST POINT *lppt, int cPoints, int fnPolyFillMode );多角形のリージョンを作成します
定数 | 解説 |
---|---|
ALTERNATE | 交互モードを選択します 多角形の各走査行について、多角形の奇数番目の辺から 偶数番目の辺までの間の領域が塗りつぶされます |
WINDING | 全域モードを選択します 0 以外のワインディング値をもつすべての領域が塗りつぶされます |
HRGN CreatePolyPolygonRgn( CONST POINT *lppt, CONST INT *lpPolyCounts, int nCount, int fnPolyFillMode );複数の多角形のリージョンを作成します
定数 | 解説 |
---|---|
ALTERNATE | 交互モードを選択します 多角形の各走査行について、多角形の奇数番目の辺から 偶数番目の辺までの間の領域が塗りつぶされます |
WINDING | 全域モードを選択します 0 以外のワインディング値をもつすべての領域が塗りつぶされます |
BOOL FrameRgn( HDC hdc , HRGN hrgn , HBRUSH hbr , int nWidth , int nHeight );指定されたブラシを使って、指定されたリージョンの境界を描きます